basic.wizard
03-11-2017, 09:30 PM
[Image: mzs4UWH.png]
[Image: Yszxiew.png]
[Image: D4hFBDj.jpg]
Settings
Core
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: [checked]
Graphics
Renderer: Vulkan
Resolution: 1280x720 (any resolution with the number 1080 in it causes a crash on startup)
Frame limit: Auto
Audio
Audio Out: XAudio2
System
Language: English (US)
Notes
FMVs seem to hang the game. Getting past the intro FMV requires mashing Start to skip it before it starts, and from there it's possible to go in-game. There are FMVs that play during select cutscenes, which I have not encountered during my time testing. I suspect that the emulation will just crash upon trying to play them.
The frame rate moves between 15fps and 60fps depending on what's going on, with massive drops to 1-2fps for a few seconds whenever a lot of particles are being shown, which I can't consistently replicate. The game has the ability to skip frames when slowed down, so it's effectively playable at full speed despite the low frame rate at times. The graphics for the most part are identical to how they look on a PS3, with the only visual defects I've observed being on the title screen. There may be some minor lighting issues, but they don't hinder gameplay at all.
Tested using 8b2d7f87
[Image: Yszxiew.png]
[Image: D4hFBDj.jpg]
Settings
Core
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: [checked]
Graphics
Renderer: Vulkan
Resolution: 1280x720 (any resolution with the number 1080 in it causes a crash on startup)
Frame limit: Auto
Audio
Audio Out: XAudio2
System
Language: English (US)
Notes
FMVs seem to hang the game. Getting past the intro FMV requires mashing Start to skip it before it starts, and from there it's possible to go in-game. There are FMVs that play during select cutscenes, which I have not encountered during my time testing. I suspect that the emulation will just crash upon trying to play them.
The frame rate moves between 15fps and 60fps depending on what's going on, with massive drops to 1-2fps for a few seconds whenever a lot of particles are being shown, which I can't consistently replicate. The game has the ability to skip frames when slowed down, so it's effectively playable at full speed despite the low frame rate at times. The graphics for the most part are identical to how they look on a PS3, with the only visual defects I've observed being on the title screen. There may be some minor lighting issues, but they don't hinder gameplay at all.
Tested using 8b2d7f87