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Full Version: topatoi (Demo) [NPUB90342]
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Aeternal600

Tested using rpcs3-v0.0.1-2017-02-17-5e3bacbd_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Interpreter (fast)
SPU decoder: Recompiler (ASMJIT)
LLE libraries picked automatically by RPCS3
Graphics settings: OpenGL, Vulkan, DirectX 12 @ 1280x720 w/ VSync, Frame limit set to Auto
Audio settings: XAudio2
Input/Output: XInput

The game goes ingame using OpenGL and Vulkan with heavily distorted graphics. Vulkan (screenshots #1, 2) overall looks a bit better but runs at 3-4 fps compared to OpenGL's 7-8 fps (screenshots #3, 4). DX12 does a decent job on the menus (screenshot #5) but crashes during the loading screen (screenshot #6).

Audio and FMVs seem to be fine, albeit a bit choppy due to the overall low framerate.

I've attached logs for each of the three different renderers in case it helps.
RPCS3 v0.0.17-12446-6a7324ab Alpha | HEAD
Intel® Core™ i7-7700HQ CPU @ 2.80GHz | 8 Threads | 15.96 GiB RAM | TSC: 2.808GHz | AVX+ | FMA
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070' running on driver 471.11.0.0
Firmware version: 4.88

stats: playable

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all

log file and screenshots in Attachment