RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Quote:·F 0:00:26.973250 {SPU[0x2000000] Thread (CellSpursKernel0)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2058)
What if you use interpreter fast?
RPCS3 v0.0.2-3-cdc49d1 Alpha
ASMJIT
Quote:·F 0:00:27.025737 {SPU[0x2000003] Thread (CellSpursKernel3)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2147)
Fast
Black screen only.
RPCS3 v0.0.4-6226-17bfb3be Alpha | HEAD
Ingame (maybe even playable).
![[Image: Iu6mNEq.jpg]](https://i.imgur.com/Iu6mNEq.jpg)
Moved to ingame, hopefully someone with faster hardware can see if this game is playable.
rpcs3-v0.0.5-6648-ea82b732_win64
Playble with strict rendering. Also need to disable use native ui in emulator settings or else the game will freeze when saving.
Renamed thread to BioShock, this is not the rapture edition see attached image of the boxart.
RPCS3 v0.0.10-10519-4092e3e9
crashes now.
RPCS3 v0.0.36-17748-04d833d3 Alpha | master | FW 4.92
Windows 10
i7-10870H
3070 Laptop GPU
32 GB 2933 MHz RAM
The game was playing at a very steady 30 fps (or 60 fps if the framerate is unlocked in the settings). When playing at 60 fps, there were some areas where the framerate averaged in the 40's, but was otherwise really stable and smooth.
I was able to play through the entire first chapter without issue, but once I tried to load into the medical level it crashed.