RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Quote:·F 0:00:01.664445 {PPU[0x1000000] Thread (main_thread) [0x022241e8]} struct vm::access_violation thrown: Access violation reading address 0x0
Care to give more info? log, rev that you are using? does it hang there?
(07-20-2017, 04:59 PM)yapel Wrote: [ -> ]Care to give more info? log, rev that you are using? does it hang there?
I test it via Remote desktop.
In 5 hours I will upload all the information
(07-20-2017, 04:59 PM)yapel Wrote: [ -> ]Care to give more info? log, rev that you are using? does it hang there?
http://botserver.com.ar/data/RPCS3LOG.rar
Xinput dont work.
Keyboard Crash rpcs3
I can not go through the initial screen because the controls.
Version: rpcs3-v0.0.3-2017-07-20-0f407a2e_win64
In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category.
If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.
Tested with: rpcs3-v0.0.3-2017-08-01-b3968261_win64
Note: Write Color Buffers may help with graphics.
- SYS: RPCS3 v0.0.30-16162-df4fc947 Alpha | master
- SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 551.61.0.0
- SYS: Firmware version: 4.90
Status: Playable
The game seems to be running playable with WCB+RCB+RSX Tiled memory, I can also increase the VBlank Frequency up to 120Hz to bypass 30 FPS.