RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Quote:·F 0:00:01.676978 {PPU[0x1000000] Thread (main_thread) [0x016e7714]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_libc_.cpp:339)
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64
Intro.
rpcs3-v0.0.5-6560-9d961f62_win64
Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)
Status is unchanged. Crashes during the initial loading.
Quote:F {PPU[0x1000004] Thread (RenderThread) [0x004f8768]} MEM: Access violation writing location 0x0
Build: RPCS3 v0.0.4.0-6880-b0ee36913 Alpha
Status: Intro > Ingame
Different situation: on LLVM Recomplier main menu and ingame does smoother constant 60fps, but prevents further ingame because crashes due to "F {PPU[0x1000000] Thread (main_thread) [0x000d5a68]} MEM: Access violation reading location 0x4"
Then Interpeter (fast) does ingame continously but performance issue.
Screenshot:
rpcs3-v0.0.6-8007-467ef2af_linux64
PC: Linux mint 19.1 , kernel 5.0.7 , Ryzen 2400G , 16gb , nvme 128gb
RPCS: llvm , asmjit , OpenGL , alsa
BLES00450 NFS Undercover
Stuck in menu with error no hdd space (but that's not true) !!
Status: MENU
Suggestion: Create a sub menu in help to compress the log file to desktop !
rpcs3-v0.0.7-8767-4de301a9_linux64.AppImage
PC: Linux Debian 10.1 Bullseye , kernel 5.3.1 , Ryzen 2400G , 16gb , nvme 128gb
RPCS: llvm , llvm , OpenGL , limit 30 fps , OpenAL
Game: BLUS30248 Need For Speed Undercover
Gfx: OK
Sound: creepy
Fps: ~12
Ram: 3.1
Status: InGame (and playable)
RPCS3 v0.0.9-9829-e1b4cf15 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable
ingame stable at 60 to 90fps all the time.
it's fine and no crash or freeze at all
log file and screenshots in Attachment
RPCS3 v0.0.10-10449-b353bf6c Alpha
Tested on both i5-8400 and i5-8300H
Ingame
It took me a few tries to get ingame, and it runs at pretty low FPS during Gameplay, crashing randomly. Trying around with Settings did not really help. Other users on the Discord have had the same issues (Even on stronger CPUs) , so it is definitly not playable.
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attachment=19003]
RPCS3 v0.0.10-10450-26b2e425 Alpha
Game is not playable and suffers from crashes, who ever posted the playable status did not test it well.
Doing screenshoots towards the sea where nothing has to be rendered is totaly BS.
CPU Ryzen 5 3600 4,2ghz
GPU: Gigabyte GTX 1070ti
RAM: 16gb DDR4 2800mhz
SSD: 960gb SanDisk Ultra II
HHD: 1TB SG, 2TB Thosiba
MOBO: GA-AB350-Gaming 3