Needs a game report to be submitted if it's indeed Playable
Playing the tutorial is not enough proof of playability, need regular race gameplay
RPCS3 v0.0.16-12394-6f874be4 Alpha
AMD® Ryzen™ R5-3600X CPU @ 4.3GHz | 12 Threads | 31.93 GiB RAM | TSC: 4.200GHz | AVX+ | FMA3 |
Operating System: Windows 10 Pro Update 2004 Build 19041.1052
RSX: Found Vulkan-compatible GPU: 'AMD Radeon RX 6700XT' running on Driver Version 2.0.179
SYS: Firmware version: 4.88
Status: In-game
Settings:
- Framelimit: 30
- Write Color Buffer: On
- Asynchronous Texture Streaming On
- Multithreaded RSX: Enabled
What works:
- Can Play All Levels
- Track Editor Works and is Stable
- Can Load Player Made Custom Maps and Game Modes
What doesn't work:
- Some Lighting Glitches Related to Dynamic Lighting from objects like Lightbulbs
- Random Crashes from time to time, but rather rare
- Sometimes RPCS3 can hang when exiting from Moon
Notes: Frame limiter is needed because game will slow down more without it. Also, as of current you must have write colors enabled or game will experience not only lighting bugs and texture issues, but missing graphics and even catastrophic level failure!
@Alucard0728 Of course performance is bad, your using SPU ASMJIT instead of SPU LLVM recompiler.
Also, disable Async Texture Streaming, use Xaudio2 on Windows (its better), don't use multithreaded rsx (it barely helps, and can cause crashes if used with Write Color Buffers)
Log also reports your game dump has issues and is missing some licenses for DLC. I would also check using RPCS3 Scheduler as it might be faster.
(09-04-2021, 04:51 AM)Asinine Wrote: [ -> ]@Alucard0728 Of course performance is bad, your using SPU ASMJIT instead of SPU LLVM recompiler.
Also, disable Async Texture Streaming, use Xaudio2 on Windows (its better), don't use multithreaded rsx (it barely helps, and can cause crashes if used with Write Color Buffers)
Log also reports your game dump has issues and is missing some licenses for DLC. I would also check using RPCS3 Scheduler as it might be faster.
Status: Playable
As of 2022, game has correct graphics even without WCB. FPS is stable and doesn't crash in the middle of gameplay or hangs RPCS3. Running on Intel Core i7 10th Gen with RTX 2060 SUPER and 16GB RAM. I also used LLVM SPU recompiler.
We should move this to Playable!
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