RPCS3 v0.0.1-3-c0589ca Pre-Alpha
Quote:·F 0:00:06.293417 {PPU[0x1000006] Thread (edGraphics Thread) [0x00e925dc]} struct vm::access_violation thrown: Access violation reading address 0x802
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64
Intro.
RPCS3 v0.0.4-6304-4231ea2e Alpha | HEAD
White screen only.
Quote:·F 0:08:27.591823 {SPU[0x2000001] Thread (SpursInstanceCellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file Emu\Cell\SPUASMJITRecompiler.cpp:2735)
That looks like intro to me, can you control the character? I also fixed your post and added version identifier please be more careful when making compatibility reports.
Yes this IS ingame actually, game rquuries vertex_base branch from jarves to see the normal picture
RPCS3 v0.0.9-9952-1dbb5422
Playable.