RPCS3 v0.0.1-4-47fdaf6 Pre-Alpha
Quote:·F {PPU[0x1000000] Thread (main_thread) [0x00bcb764]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x202029c0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:551)
Please retest with latest master
rpcs3-v0.0.1-2017-02-26-dbe24fc1_win64
Goes ingame for 2 seconds before freezing.
Just a quick video of how the game performs in-game.
The demo versions have been playable for months need to retest this version probably playable.
Please, re-test this game. I hate PC version because GFWL and Save Game problem.
RPCS3 v0.0.5-6696-dca6f1f86 Alpha | HEAD
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX
Playable. Considering the demo is playable, I didn't play this quite as long due to demo being playable but I still finished the breakout and bank heist chapters without issue. (~45 minutes taking it slowish)
On default GPU settings enemy shadows are aren't shaped properly but I didn't check to see if anything fixed it, probably either WCB or SRM would but it was relatively minor in most cases.