02-19-2017, 04:50 PM
09-10-2017, 03:56 PM
rpcs3-v0.0.3-2017-09-07-9a1ee9e9_win64
Loadable.
Loadable.
06-21-2018, 01:58 PM
RPCS3 v0.0.5-6977-8f1c36d79 Alpha | HEAD
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX
Updating log, still loadable. Says SPU interrupts not implented.
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX
Updating log, still loadable. Says SPU interrupts not implented.
04-12-2019, 08:50 PM
RPCS3-v0.0.6-7947-12dc3c18
Intel i9 9900K
16 GB 3000MHz DDR4
NVIDIA RTX 2080 (Driver 419.67)
Vulkan with default settings
Still no progress here. Nothing but a black screen with the same errors
This was using the disc version of the game, creating the thread for that gameID now. Ignore this report for this gameID
Intel i9 9900K
16 GB 3000MHz DDR4
NVIDIA RTX 2080 (Driver 419.67)
Vulkan with default settings
Still no progress here. Nothing but a black screen with the same errors
This was using the disc version of the game, creating the thread for that gameID now. Ignore this report for this gameID
07-29-2019, 07:11 PM
rpcs3-v0.0.6-8429-829047ec_win64
Still Loadable.
Still Loadable.
12-04-2019, 01:12 PM
RPCS3 v0.0.7-9199-d973835b Alpha | HEAD | Firmware version: 4.85
Intel® Core i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Still Loadable.
Intel® Core i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Still Loadable.
09-15-2021, 10:21 PM
RPCS3 v0.0.18-12740-5600430a Alpha
Still loadable, crashes with this error after compiling modules, and stuck on a native UI disclaimer about autosaving.
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) x4
If i disable native ui it crashes at same spot just with more fatals.
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status)
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status)
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
E RSX: Invalid AV format 0x8
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
Still loadable, crashes with this error after compiling modules, and stuck on a native UI disclaimer about autosaving.
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) x4
If i disable native ui it crashes at same spot just with more fatals.
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status)
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status)
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
E RSX: Invalid AV format 0x8
F SIG: Thread terminated due to fatal error: SPU Interrupts not implemented (mask=0x22)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:3652[:24], in function set_interrupt_status) (e=0x00000057[87])
10-20-2021, 04:42 PM
RPCS3 v0.0.18-12909-c0c52c33
Ingame.
Ingame.
10-20-2021, 07:15 PM
RPCS3 Version: 0.0.18-12909-c0c52c33
Update status of the game from Intro to Ingame
Game: NBA 09 [BCUS98165]
[attachment=23401][attachment=23402][attachment=23404][attachment=23403][attachment=23405]
I'm getting around 10-15 FPS when playing a match and also I get some crashes. I suppose this is happening due to wrong custom configuration settings I have selected and definitely due to my bad CPU for heavy games.
Update status of the game from Intro to Ingame
Game: NBA 09 [BCUS98165]
[attachment=23401][attachment=23402][attachment=23404][attachment=23403][attachment=23405]
I'm getting around 10-15 FPS when playing a match and also I get some crashes. I suppose this is happening due to wrong custom configuration settings I have selected and definitely due to my bad CPU for heavy games.
10-21-2021, 05:17 PM
(10-20-2021, 07:15 PM)KojaGamer Wrote: [ -> ]RPCS3 v0.0.18-12909-c0c52c33
Ingame
NBA 09 [BCUS98165]
I'm getting around 10-15 FPS when playing a match and also I get some crashes. I suppose this is happening due to wrong custom configuration settings I have selected and definitely due to my bad CPU for heavy games.
probably should post that in this thread instead: https://forums.rpcs3.net/thread-201030.html