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Full Version: Crazy Taxi [NPUB30242]
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Gets stuck on checking trophy dialog box.


Now it is at least ingame but for me it is playabe (save/load works, audio ok, video ok, pad ok). Video is uploading currently



It's playable at 60fps, everything looks right.
RPCS3 v0.0.3-3-4aa8913 Alpha
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX

in-game looks alright but the Main Menu seemed pretty bad... perhaps open gl is fine...?
Wanted to point out those strange artificat and rendering issues on it.
Some grapphical artifacts appears in certain regions of the game without any constencies between them like in 0:45 or 
Some object renders a bit too late like at 0:19, but this might be due to the game in itself and not the emulation, as the last time i've played Crazy Taxi, was directly on the arcade machine, a couple of years ago.
Other than that, the game is perfectly playable, and stable for me.

Tested on RPCS3 v0.0.5-7224-d1d1b2eff Alpha | HEAD
Intel® Core™ i7-4790 CPU @ 3.60GHz | 8 Threads | 31.95 GiB RAM | AVX+ | MSI GTX 1060 6 GB
LLVM Recompiler (Fastest) | ASMJIT Recompiler (Fastest) | Vulkan | Upscaled at 3840x2160 but stretch back at 3440x1440 for my own monitor preferences (21:9 Ultrawide) | Disable Vertex Cache | VSync | Anisotropic Filter x16 (A bit useless, I know)
I hugely recommand to turn Disable Vertex Cache on, to fix the main menu rendering, and also, recommend to not activate Use GPU Texture Scaling as it produce a couple of texture issues on the drivers for example without any real gain elsewhere. Here's the quite big log's, as i've decided to record while i was playing for a moment. [Image: qMqRPxEP.jpg]Here's how the main menu look after Disable Vertex Cache has been activated.
RPCS3 v0.0.6-7933-8dbf2638 Alpha | HEAD
AMD Athlon™ X4 760K Quad Core Processor | 4 Threads | 11.96 GiB RAM | AVXx

22min of gameplay