RPCS3 v0.0.1-3-598c90f Pre-Alpha
Quote:·F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0xaaaaaaa8): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1068)
RPCS3 v0.0.2-3-83ffd7c Alpha
The game freezes after intro logo.
RPCS3 v0.0.3-3-6a54b39 Alpha
Game freezes after the EA logo video at the last frame(I suppose)
The loading screen before it appears correctly
Images:
https://imgur.com/a/9wmEa
RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD
Ingame with libvdec.sprx.
This game is broken. It needs to be taken from the playable section. I went back a full year in builds, and this game doesn't load on any of them. Tried Wiki settings but all I get is a black screen after the EA logo.
The emulator gets stuck in a loop.
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/app_home/NFS/ZZDATA15.BIN” [1]
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) x2
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
The -lock- -unlock-... repeats. I closed the game out after it got up over 90 attempts.
I suggest you make a support request in the relevant forum section.
The game is playable with the provided settings on the wiki. You have to enable LLE libvdec.sprx in the Advanced tab to get past the intro cutscenes - as the wiki says.
(05-13-2024, 12:40 PM)7ndrew Wrote: [ -> ]The game is playable with the provided settings on the wiki. You have to enable LLE libvdec.sprx in the Advanced tab to get past the intro cutscenes - as the wiki says.
It is playable. I guess I dumped it wrong? I made another copy and all is good.