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Full Version: FIFA 10 [BLES00615]
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RPCS3 v0.0.1-3-aff0484 Pre-Alpha
Quote:·F {PPU[0x1000000] Thread (main_thread) [0x000eaf4c]} struct vm::access_violation thrown: Access violation writing address 0x0
RPCS3 v0.0.4-6355-c8965564e
Intro, crashes with mem access violation. I tried interpreters but they didn't help.
RPCS3 v0.0.5-7227-56d553f10 Alpha
Can get past the above screen, just have to leave it running even when FPS freezes and it will eventually get to the next screen and then it will just sit there while the FPS keeps updating but wont progress any further.
Left it running for 15mins on the next screen and nothing happened.

log file was 3gb (compressed) so uh.. not gonna upload that lol
Missing RPCS3 version identifier and log file (if log is too huge we can make an exception, my log for this game is always massive) I tried to run it again and left it for 20min and eventually rpcs3 just closed on me while it was loading.
RPCS3 v0.0.6-7934-7625f7df Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

ingame


[Image: attachment.php?aid=13492]
Runs in slow motion.  Certain cutscenes will freeze the game for minutes.
Especially when a UI pops up during cutscene like "Starting line up UI, goal scorer name UI, etc", the game freezes for minutes until it finally unfreezes and plays normally.

Goal Keepers dies midgame and game breaks and the remaining players will stand like retard doing nothing, basically forcing you to close the game.

Man the log file is big af! Can't even attach it.

Here's an external link for the log


Screenshots:
[Image: rpcs3.exe_Screenshot_2019.04.17_-_21.37.33.16.jpg][Image: rpcs3.exe_Screenshot_2019.04.17_-_21.37.58.97.jpg]
Performance improved with the latest build.

The game runs at playable frame rate now.
The long freezes during some cutscenes are gone now.


So the performance isn't an issue now. Needs ASMJIT.  LLVM still suffers from slow performance.


The goal keeper bug is still there. So the game can't be considered as playable. When GK bug appears is completely random. Sometimes it will happen right after a match starts, sometimes it will happen at the last minute. Forcing you to restart the match or quit to main menu as the game stops progressing once that bug starts.

I tried to find where the missing GK went. And I found him at the center of the pitch, fucking the ground in a cursed pose:
[Image: rpcs3.exe_Screenshot_2019.06.17_-_23.23.02.90.png][Image: rpcs3.exe_Screenshot_2019.06.17_-_23.22.54.60.png]


Gameplay demonstrating the GK bug:





Update on current status [GK game breaking bug still present on my pc at least]:



Log files:

1st attempt 


2nd attempt
3rd attempt
4th attempt
Goalkeeper goes missing bug is still there. Tried both Vulkan and OpenGL. Changing accuracy settings (xfloat etc) didn't help.
Everything at default settings in this log.


RPCS3 v0.0.22-13761-8d46840e Alpha | master

11th Gen Intel® Core™ i5-11400H @ 2.70GHz | 12 Threads | 7.74 GiB RAM | TSC: 2.688GHz | AVX-512+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 19044, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3050 Laptop GPU' running on driver 512.95.0.0
- SYS: RPCS3 v0.0.29-15545-4acd8194 Alpha | master
- SYS: AMD Ryzen 5 5600X 6-Core Processor | 12 Threads | 15.93 GiB RAM | TSC: 3.693GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2023-08-28T20:36:28
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce GTX 1050 Ti' running on driver 536.67.0.0

Ingame.

Goal Keeper bug still happens, players just stand around doing nothing and you have to close the game.