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Full Version: Cars: Race-O-Rama [BLES00620]
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RPCS3 v0.0.1-3-6c372d1 Pre-Alpha
Quote:·F {SPU[0x2000002] Thread (CellSpursKernel2)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2055)

Moving to Intro.

John GodGames

"Ingame" Tested with master https://github.com/RPCS3/rpcs3/commit/f2...72fb85a531
RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD
Black screen only after starting a new game.
[Image: qFqviO6.png]
RPCS3 v0.0.5-6550-252ddf808 Alpha | HEAD
Ingame with graphic bugs.
[Image: KwFlS2n.png]
All graphic issues are fixed as far as I can tell, and you can maintain 30fps with a good CPU. But, it's not playable because loading a game save results in a black screen. https://github.com/RPCS3/rpcs3/issues/5458
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX

still same issue game save results in a black screen

and game is playable at 30fps
RPCS3 v0.0.7-9226-725761f2 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0

stats: playable

ingame at 29 to 30fps all the time.

and i play it for 1 hour and it's fine

also game save fixed

log file in Attachment