Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
RPCS3 v0.0.4-6272-fc2ef552 Alpha | HEAD
Ingame with graphic bugs.
Build : rpcs3-v0.0.17-12553-77c191df_win64
Video : Vulkan
Ingame / Maybe Playable
The game loads and plays perfectly fine with minimal dips in framerate and keeps a solid 30fps.
I was able to get through to chapter 3 of the game with no massive bugs or glitches so it may be playable all the way through.
(Tested On GTX 1050 TI And Ryzen 5600X)
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The commit on your post is either too old or wrong - it won't get detected for compatibility purposes due to the commit being way older than your post
Build: 0.0.22-13641-608f8235
Video: Vulkan
System: Intel i7-12700K / NVIDIA GeForce GTX 1070
Played the complete game, constant 30 fps all the time (increasing frame rate with vblank setting does not work). Used resolution scale 100%, since upscaling introduces a small white border to the video output. Apart from that this title is 100% playable!