02-03-2017, 07:02 AM
08-12-2017, 10:22 AM
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64
Intro.
Intro.
08-17-2017, 11:30 PM
Moving to Intro.
01-09-2018, 05:22 PM
RPCS3 v0.0.4-6304-4231ea2e Alpha | HEAD
The game freezes after starting a new game.
![[Image: oVBpJfd.png]](https://i.imgur.com/oVBpJfd.png)
![[Image: rYfNedt.png]](https://i.imgur.com/rYfNedt.png)
The game freezes after starting a new game.
![[Image: oVBpJfd.png]](https://i.imgur.com/oVBpJfd.png)
![[Image: rYfNedt.png]](https://i.imgur.com/rYfNedt.png)
11-15-2018, 01:21 PM
rpcs3-v0.0.5-7496-0e0a82e5_win64
Ingame.
Ingame.
09-28-2019, 01:28 PM
RPCS3 v0.0.7-8796-2275259b
Runs much better with fog effect appears to be fixed. Still, has some graphics artifacts. Requires accurate xfloat to be enabled for proper physics.
Runs much better with fog effect appears to be fixed. Still, has some graphics artifacts. Requires accurate xfloat to be enabled for proper physics.
12-02-2023, 11:19 PM
RPCS3 v0.0.29-15780-c245637c Alpha | master | FW 4.88 |Windows 10
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (536.23)
Ingame.
No change same issue in 2019 https://github.com/RPCS3/rpcs3/issues/11548
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (536.23)
Ingame.
No change same issue in 2019 https://github.com/RPCS3/rpcs3/issues/11548
04-07-2025, 03:14 AM
RPCS3 v0.0.36-17757-f38a61bd Alpha | master | FW 4.92
Windows 10
i7-10870H
3070 Laptop GPU
32 GB 2933 MHz RAM
No change since previous post. The game's physics don't work properly with the Xfloat accuracy set to approximate; the cars don't behave as they should, they drive through objects without colliding, they bounce off the terrain in strange ways, the zombies aren't on the map. But setting the accuracy to accurate tanks the performance into the 20's.
The first image is the accuracy set to approximate. The other two are set to accurate.
Edit: There's also graphical glitches on the terrain shown in the first two images. It flickers quite a bit and is very noticeable when playing.
Windows 10
i7-10870H
3070 Laptop GPU
32 GB 2933 MHz RAM
No change since previous post. The game's physics don't work properly with the Xfloat accuracy set to approximate; the cars don't behave as they should, they drive through objects without colliding, they bounce off the terrain in strange ways, the zombies aren't on the map. But setting the accuracy to accurate tanks the performance into the 20's.
The first image is the accuracy set to approximate. The other two are set to accurate.
Edit: There's also graphical glitches on the terrain shown in the first two images. It flickers quite a bit and is very noticeable when playing.