As mentioned in the NPJB00611 thread, the game runs much better now.
It runs at the correct aspect ratio now, and much faster with less audio and graphical glitches.
I ran it on the default settings rpcs3-v0.0.4-2017-11-15-223f17ac_win64.
The one major problem though... is that you can't play the game.
When you get to the lessons part, it won't recognize your button inputs, and the character doesn't move.
See this video:
I'm trying to attach my logfile, but it says "The type of file that you attached is not allowed. Please remove the attachment or choose a different type."
EDIT: Was trying to upload a .zip instead of a .7z, 'doh!
Perfect fully playable
i can't see any problem in this game...
------------------------
((Test on RPCS3 v0.0.6-0c3bf75a Alpha))
Link Patreon for Help developer
https://www.patreon.com/Nekotekina
-------------------
Better in Vulkan
--------------------
Speed : Full (60 FPS)
Movie : Perfect Work
Graphic : Perfect Work
Music : Perfect Work
The log file:-
[
attachment=14141]
___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (3000 MHz)
Not using a master build, no valid commit found, moved back to Ingame
Tried it on rpcs3 v0.0.6-8274-
806a7bbf
It will show black screen on some part of the MV. previously it shows wrong blurscreen.
.
I have the same problem with #14. It seems that if the camera is closed to characters, the screen gose black. Others show blur on screen instead of total black.
CPU:ryzen 2600
GPU:RX 580 8G 2048sp.
rpcs3 ver:rpcs3-v0.0.6-8311-232a35b6_win64.
Hi, i got idolmaster ofa and im having graphical glitches when it comes to close up shots in MV like theres a blurred vertical line, and then a huge chunk of blur on the chest area. and my computer cant process 5 idols on screen like the framerate goes to 40 and it lags animations and audio and ive been tampering with my settings and im getting the same results.
https://www.youtube.com/watch?v=ULiJoJAu-tQ
On Idolm@ster 2, it runs and looks completely fine at high quality when theres 5 idols on screen.
https://www.youtube.com/watch?v=ldjaIazJOvU
i would like to fix the issues in OFA so i can record quintets, just dont wanna screw up anything
processor: Ryzen 5 2600
graphics cardL GeForce GTX 1660
My saves for this always crash and I have to restart my progress. Is that common?
Not sure if anyone cares for such a niche game, but with the latest version of RPCS3 as of this post (ver 0.0.16-12344-
a49446c9 Alpha), this game is perfectly playable on Vulkan with a Ryzen 3500X, 16GB of memory and an RX580 4GB. The only problems I've faced are audio stuttering (
mostly solved by enabling time stretching), and a bit of lag whenever there are many characters on screen at once, like on some cutscenes. Besides that, the game is running almost perfectly at 60fps.
For the settings, I've set the PPU and SPU decoders to LLVM, enabled SPU loop detection, set the preffered SPU threads to 1, enabled time stretching (as per above), and the Shader mode to Async (Multithreaded). Everything else is unchanged.
EDIT: Didn't notice the three screenshot requirement, my bad. Here are some screenshots from gameplay:
I'm using the fan translation patch from the folks at
the IM@S:OFA translation project.
Also one thing I forgot to mention originally, sometimes the progress bars will not show up when you open the game, sometimes they do. I don't know if changing any settings on the config could fix it, I haven't tried it.
[
attachment=21960]
(06-02-2021, 09:15 AM)digitaldude Wrote: [ -> ]Needs 3 screenshots.
Sorry for that, I didn't notice that part of the guide when I read it originally. I've edited my post with some screenshots, I believe it's all correct now?