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Full Version: The King of Fighters XII [BLES00610]
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Tested on recent master build v0.0.1-9916f0e5 (PR #2326). Shows a few intros and stuck on "saving content" screen. Make sure to decrypt .sdat files before running game.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Dante38490

Works in last master build for me
Missing log. Don't link embedded screenshots, you glitched the thread.

Dante38490

sorry, is good like this ? Confused

Is this playable?

Moving to Ingame for now until someone confirms

Dante38490

i don't know, i have just play 2 3 combat and all mode no problem
First post here, sorry if I do something wrong.

So, I just tried the game in the latest RPCS3 build and played training mode two times, everything seems to work properly, at least it looks like, no weird textures or problems at all, just a 3-4 seconds freeze after selecting random stage, the second time it didn't freeze and I was able to play just fine.

Here's the log, let me know if it was helpful  Big Grin
work great now
game are great

just the mode démo are buggy
screen are green and no good

thanks devs
RPCS3 v0.0.8-9537-9d1bb60a Alpha | HEAD | Firmware version: 4.85

Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX



Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0

·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0





stats: playable




ingame stable at 59 to 60fps all the time.



it's fine and no crash or freeze at all







log file in Attachment