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Full Version: Devil May Cry 4 demo [NPEB90059]
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Tested on recent master build v0.0.1-8-60bd2fb. Goes ingame with some graphics glitches, looks better on Vulkan renderer. Atm it works only in 720x480 resolution.


LLE used
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
How you figure out which resolution it works on? Do you have to test with every single resolution avaliable?

Initially, it was tested by Oil. I just remember about it, when was checking my games library. Tried disc version - not working. Got demo, it was also crashing. Since on his screenshots emulator was running in 720x480 i also decided to try it out Tongue But on recent build it's broken, and stuck on loading screen. Use previous ~23 Jan build.
Nice! The fact that its a demo means its easier to use for testing from my end too. The brightness bug is actually common and is usually broken glow/bloom.

Got extremely stable hang after few movements ingame since the january 2017 testing in all versions US EU HK. Any thoughts ? Can it be hardware specify (AMD - Nvidia) ?

Btw is there any chance to run it native resolution. Why this bug is alive soooo long ?


After latest Vulkan and rsx optimizations game became significantly faster
35-50 fps ingame on Vulkan + LLVM
Missing log
Playable as of https://forums.rpcs3.net/thread-195719.html with RPCS3 v0.0.3-3-61e3f4f

Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)

Regressed to Intro. Hangs during the start-up loading.

Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)

Status is Playable. No issues noticed. Runs at full speed.

Correct title:
Devil May Cry 4 2008 TRIAL Ver. [NPEB90059]