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Full Version: Yu-Gi-Oh! 5D's Decade Duels Plus [NPUB30903]
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Tested on modded build v0.0.1-8-60bd2fb. Shows a few broken intros on screen. Requires a minor hack in sceNp2.cpp to skip unimplemented functions

replace
Code:
replace ->fmt::throw_exception("Unimplemented" HERE);
to
Code:
UNIMPLEMENTED_FUNC(sceNp2); return CELL_OK;

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsync2.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libgifdec.prx
- libjpgdec.prx
- libpngdec.prx
Tested on recent master build v0.0.1-5d705c0e (PR #2382). Shows menus with graphics glitches, and crashes after tutorial level loading screen.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libfont.sprx
    - libfontFT.sprx
    - libfreetype.sprx
    - libfreetypeTT.sprx
    - libgifdec.sprx
    - libjpgdec.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libpngdec.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
    - libsync2.sprx
rpcs3-v0.0.4-2018-01-02-ee009ec9_win64


Ingame.
rpcs3-v0.0.5-6649-7303f04b_win64

Playable.
(04-17-2018, 01:58 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

how'd you get it to work? mine has buggy textures and text and freezes in loading screens.
im on version RPCS3 v0.0.6-8004-258df80b Alpha
(05-19-2019, 03:05 PM)ZombieKabuto Wrote: [ -> ]
(04-17-2018, 01:58 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

how'd you get it to work? mine has buggy textures and text and freezes in loading screens.
im on version RPCS3 v0.0.6-8004-258df80b Alpha

You have gpu texture scaling enabled thats whats causing everything.
When playing this game, everytime i try and edit my deck, and also crashes when in game, RPCS3 crashes and says this

E RSX: [attrib buffer] Pool limit was reached. Will attempt to swap out the current heap.
F {RSX [0x20ed718]} VM: Access violation reading location 0xf1da4bec (unmapped memory)

anyone know how to fix?

(04-17-2018, 01:58 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.5-6649-7303f04b_win64

Playable.

does it still work for you?
right now it doesnt seem playable at all, crashes everytime editing deck and sometimes even when in game
maybe a regression??
try disable force gpu texture scaling on debug tab

fix for millenium duels... maybe will work too, since it's the same engine.
(01-31-2024, 11:03 PM)Slyponto Wrote: [ -> ]try disable force gpu texture scaling on debug tab

fix for millenium duels... maybe will work too, since it's the same engine.

nope still crashes
do you also encounter crashes, (it seems unplayable)
maybe you could test it, i hope we could find a fix as its unable to work