01-29-2017, 03:06 PM
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Game Go To Intro Whit Hack Persona 5 Build
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Quote:E {PPU[0x1000004] Thread (ppuThread) [0x01193d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x1000004] Thread (ppuThread) [0x011a9704]} PPU: 'sys_ppu_thread_create' aborted
F {PPU[0x1000004] Thread (ppuThread) [0x011a9704]} class std::runtime_error thrown: Stack overflow (size=0x8, align=0x4, SP=0x21ef0bb0, stack=*0xd0034000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:421)
Game Go To Intro Whit Hack Persona 5 Build