Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfs.prx
- libio.prx
- libl10n.prx
- libpngdec.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
The game status is now intro
RPCS3 v0.0.2-5490-7899f4f3 Alpha i.e. Build 0.0.2-5320
Core:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Lower SPU thread priority: true
Lib Loader: Automatically load required libraries
Video:
Renderer: OpenGL
Resolution: 1280x720
Aspect ratio: 16:9
Frame limit: Auto
VSync: true
Use GPU texture scaling: true
Invalidate Cache Every Frame: true
Strict Rendering Mode: false
With Vulkan use Strict Rendering mode: true
On Pressing start button in the title screen, the game loads for a second and then comes back to the title screen
Logs:
_______________________
i5 7300HQ
Intel HD 630/GTX 1050(Optimus)
8GB RAM
RPCS3 v0.0.3-5-0302e8d Alpha
Intel® Core i5 CPU 750 @ 2.67GHz | 4 Threads | 8.00 GiB RAM
still when you Press start button in the title screen, the game loads for a second and then comes back to the title screen
RPCS3 v0.0.4-6344-49e64b9e8 Alpha | HEAD
"Press START" window appears over and over again after pressing START.
P.S. Moderators, please, rename the thread to
SoulCalibur: Lost Swords.