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Full Version: Error with Kingdom Hearts 1.5 hd remix
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Buonleandro

help me booting the game!

RPCS3 v0.0.1-3-5e8852a Pre-Alpha
U {PPU[0x1000000] Thread (main_thread) [0x00116dc0]} sysPrxForUser TODO: _sys_process_atexitspawn()
U {PPU[0x1000000] Thread (main_thread) [0x00117060]} sysPrxForUser TODO: _sys_process_at_Exitspawn
U {PPU[0x1000001] Thread (SysCacheInit) [0x00115930]} cellSysutil TODO: cellSysCacheClear()
E {PPU[0x1000000] Thread (main_thread) [0x00115d58]} PPU: 'cellFsOpen' aborted
F {PPU[0x1000000] Thread (main_thread) [0x00115d58]} class std::runtime_error thrown: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself”): Invalid or unimplemented flags: 010000
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_fs.cpp:129)
·F {PPU[0x1000000] Thread (main_thread) [0x00115d58]} class std::runtime_error thrown: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself”): Invalid or unimplemented flags: 010000
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_fs.cpp:129)

There is no mself support yet but it's on the roadmap, unfortunately it won't go further

Buonleandro

(01-27-2017, 07:42 PM)Annie Wrote: [ -> ]·F {PPU[0x1000000] Thread (main_thread) [0x00115d58]} class std::runtime_error thrown: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself”): Invalid or unimplemented flags: 010000
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_fs.cpp:129)

There is no mself support yet but it's on the roadmap, unfortunately it won't go further

Oh ok. Then this is the only error that prevents boot?

Can you please explain me what each letter before a console message mean? (The 'F' in this case)
Info
Success
Warning
Unimplemented
Error
Fatal

Buonleandro

(01-28-2017, 01:03 AM)ssshadow Wrote: [ -> ]Info
Success
Warning
Unimplemented
Error
Fatal

thanx!