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Full Version: Minecraft [NPEB01899]
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Reaches to main menu. When you press New game, outputs:
Code:
F {PPU[0x70000000] Thread (main_thread) [0x0081ec34]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNp2.cpp:147)

Tested in 8318eed.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- OpenGL
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Goes Ingame on latest master 47fdaf69, takes some time to generate the level though.

Tested with settings above and with SPU Recompiler as well.
Probably playable now. Retest.
Menu works perfectly, When it's in the middle of generating a world, then it crashes.
System: Intel core I7 inside 3635QM 
Amd radeon HD 8600/8700M
8GB ddr3 ram
Minecraft 1.25

(everytime diffirent crashes )
rpcs3-v0.0.5-6543-b232409c_win64

Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)

Game version: 1.66

Menus work fine, crashes while generating world. Should be moved to Intro.
rpcs3-v0.0.5-7506-f505ac7b_win64

Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)

Game version: 1.00

Status goes up to Playable. Played tutorial for some time, didn't notice any issues. Runs near full speed.