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At most games I'm getting something like that

Quote:F {PPU[0x70000000] Thread (main_thread) [0x00572c38]} struct vm::access_violation thrown: Access violation reading address 0x0

For example in Diva Extend when I choose start to play or Cloudberry Kingdom boot process(with and without libs) and at couple other games.
Emulation bugs. You can maybe try different LLE modules, for example if you get it very shortly after you see a bunch of lines about Pamf then maybe toggle libpamf (and some other) on or off.

Also this error can be causes by many things, it is not one bug.