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Full Version: Playstation All Stars Battle Royale [BCES01435]
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shoopdahoop22

After starting it up and waiting for around one minute, the game displays a black screen with the FPS counter.

http://i.imgur.com/ALOjNNr.png

However, it hangs immediately afterwards. I couldn't find any textures in the memory viewer either.
Goes into menu now, freezes when going ingame.
Disabling sound helped me get further in... got to browse entire menu... NEW GAME = Crash... going to try various modes now...
gotta skip the tutorial too...
[attachment=1259]

Also i've love to mod the Dante Skin to look like the Original DANTE... DMC1 2 3 would be great...

E {SPU[0x2000000] Thread (MainCellSpursKernel0)} SPU: [0x16bfc] Branch-to-next with $LR
S {PPU[0x1000014] Thread (_libsail-control) [0x0299d370]} sys_prx: Loaded module: /dev_flash/sys/external/libavcdec.sprx
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23013900, flags=0x0, pOpt=*0x0)
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23013800, flags=0x0, pOpt=*0x0)
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23014800, flags=0x0, pOpt=*0x0)
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23014700, flags=0x0, pOpt=*0x0)
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23013100, flags=0x0, pOpt=*0x0)
U {PPU[0x1000014] Thread (_libsail-control) [0x0299d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x23013000, flags=0x0, pOpt=*0x0)
E {PPU[0x1000013] Thread (_cellsurMixerMain) [0x004b2d04]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x2524]
E {PPU[0x1000011] Thread (_sys_MixerChStripMain) [0x004b6be4]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x20192]
E {PPU[0x1000011] Thread (_sys_MixerChStripMain) [0x004b6be4]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x20192]
E {PPU[0x1000000] Thread (main_thread) [0x001b1f3c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x4]
E {PPU[0x1000000] Thread (main_thread) [0x001b1f3c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x4]
RPCS3 v0.0.3-3-b0737d1 Alpha | HEAD    0.0.3-6573
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX    GTX 970
RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD

Please Move to In-Game

[attachment=4111]
((Test on RPCS3 v0.0.5-6573-c5caaa921 Alpha))
Link Patreon for Help developer https://www.patreon.com/Nekotekina

-------------------
Better in Vulkan

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Movie   : Work
Graphic : Work... But Slow
Music   : Work

Tongue
The log file:-
[attachment=5925]

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
RPCS3 0.0.6-8503-f2a2dfda Alpha

I played for a few hours now and i did not have any issues yet, so far everything looks pretty nice.

https://www.youtube.com/watch?v=AUhY1jJ5TUw

system:
Ryzen 5 3600 4,2ghz
GTX 1070 TI
16gb ddr4 2666mhz
Nice footage, sadly its still to slow for most people and since gamespeed is tied to frame-rate its not playable.
Your R5 3600 is a beast, i only get 30fps when the walls fall down on the parappa stage where you get a stable 60, looks like I'm upgrading to zen2 soon.
with last build, as soon as parapa level starts, game is full 60fps, then, after 1 minute of gameplay, drops to 43 fps +/-

so sad