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Sound being one or two seconds out of sync on videos is known.
so thats the best i can get out of the game for the meantime?
The game running absolutely flawlessly with a few animated videos having audio off by one second is the best you can get yes.
ok thanks :3
1 last question, do trophies show up when i get the requirement? i havent come across any yet
(05-25-2017, 02:59 PM)Nyoah Wrote: [ -> ]ok thanks :3
1 last question, do trophies show up when i get the requirement? i havent come across any yet
No trophies (yet). Well, there will be a cryptic log message but you wont see it on "the screen" so to speak.
anyone else getting crackling audio? i seem to get it all the time
XAudio2 + PPU LLVM + SPU ASMJIT / Fast + Vulkan + Lower SPU thread priority and test with Bind SPU to secondary cores on/off to see what works better for you
(05-26-2017, 01:54 PM)Annie Wrote: [ -> ]XAudio2 + PPU LLVM + SPU ASMJIT / Fast + Vulkan + Lower SPU thread priority and test with Bind SPU to secondary cores on/off to see what works better for you
What if my GPU only supports DX11 then? What would be the best config?
OpenGL + GPU texture scaling instead of Vulkan and the other same settings
I get pretty much perfect 30 FPS using the settings listed in this thread, but no matter what I change the in-game audio is crackling / stuttering bad (doesnt appear to in the youtube videos?)
Edit:
I looked again and noticed FPS drops whenever the audio stutters - which I can live with however (not sure if this is related) the game will cutoff the audio and not load the next level / cut scene.
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