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GlowPaintMe

Hello
I have noticed over the last few months that some releases will work, while others do nothing - not start at all.
Latest rpcs3 release as of 2016-07-18, will not load to the Game selection box. No log file gets generated. This has worked correctly in some of the previous releases.
Latest rpcs3 vulkan release as of 2016-07-18, will load the the Game selection box. Log file gets generated. Some previous versions have not loaded at all.
So in other words the vulkan release will load to the game selection and config box, the trunk version will not.

Latest rpcs3 release as of 2016-07-18
Latest rpcs3 vulkan release as of 2016-07-18
My Machine Specs
PC - Intel I7-4790K
GtX 970 GFX card
16 gig DDR 3 Ram
Latest GFX drivers installed
All required Libs and flash files installed in correct Folders.

cheers
What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

GlowPaintMe

(07-19-2016, 12:25 PM)Annie Wrote: [ -> ]What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers
(07-19-2016, 09:40 PM)GlowPaintMe Wrote: [ -> ]
(07-19-2016, 12:25 PM)Annie Wrote: [ -> ]What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers

There isn't any vulkan-wip branch (see here), that was created to implement vulkan a while back and then it was deleted once it was implemented on master.
Only valid and updated branch (currently) is master at https://github.com/RPCS3/rpcs3/tree/master and the download for the latest commit build can be found at appveyor.
Don't use that third party website, always download stuff through their official downloads.
(07-19-2016, 09:40 PM)GlowPaintMe Wrote: [ -> ]
(07-19-2016, 12:25 PM)Annie Wrote: [ -> ]What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers

Emucr builds vulkan-wip by merging my vulkan-wip branch into their fork and compiling, sometimes when I'm in the middle of writing highly experimental stuff. If you need rpcs3 support, you need to use the official master builds.

GlowPaintMe

(07-20-2016, 03:49 PM)kd-11 Wrote: [ -> ]
(07-19-2016, 09:40 PM)GlowPaintMe Wrote: [ -> ]
(07-19-2016, 12:25 PM)Annie Wrote: [ -> ]What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers

Emucr builds vulkan-wip by merging my vulkan-wip branch into their fork and compiling, sometimes when I'm in the middle of writing highly experimental stuff. If you need rpcs3 support, you need to use the official master builds.


Ok, Now i know not to use any branches.
But just downloaded latest master from AppVeyor and still having the same problem starting RPCS3.
As I said above it will not load to game selection and config box. It just tries to load for a few seconds then nothing happens.
Log file does nor even get generated.
cheers
Any ideas on the problem and how I can get this working?
Paul
(07-20-2016, 10:54 PM)GlowPaintMe Wrote: [ -> ]
(07-20-2016, 03:49 PM)kd-11 Wrote: [ -> ]
(07-19-2016, 09:40 PM)GlowPaintMe Wrote: [ -> ]
(07-19-2016, 12:25 PM)Annie Wrote: [ -> ]What do you mean by "Vulkan release"?
There's only one release with all the renders in, did you download the latest from appveyor?
https://ci.appveyor.com/project/rpcs3/rp.../artifacts

Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers

Emucr builds vulkan-wip by merging my vulkan-wip branch into their fork and compiling, sometimes when I'm in the middle of writing highly experimental stuff. If you need rpcs3 support, you need to use the official master builds.


Ok, Now i know not to use any branches.
But just downloaded latest master from AppVeyor and still having the same problem starting RPCS3.
As I said above it will not load to game selection and config box. It just tries to load for a few seconds then nothing happens.
Log file does nor even get generated.
cheers
Any ideas on the problem and how I can get this working?
Paul

Did you try repairing your C++ Redistributable Packages for Visual Studio 2015 installation (open the installer and press Repair)?
What's your OS?

GlowPaintMe

(07-20-2016, 11:21 PM)Annie Wrote: [ -> ]
(07-20-2016, 10:54 PM)GlowPaintMe Wrote: [ -> ]
(07-20-2016, 03:49 PM)kd-11 Wrote: [ -> ]
(07-19-2016, 09:40 PM)GlowPaintMe Wrote: [ -> ]Sorry I mean Vulkan branch.
Yes latest releases, downloaded thru emucr.com/.

cheers

Emucr builds vulkan-wip by merging my vulkan-wip branch into their fork and compiling, sometimes when I'm in the middle of writing highly experimental stuff. If you need rpcs3 support, you need to use the official master builds.


Ok, Now i know not to use any branches.
But just downloaded latest master from AppVeyor and still having the same problem starting RPCS3.
As I said above it will not load to game selection and config box. It just tries to load for a few seconds then nothing happens.
Log file does nor even get generated.
cheers
Any ideas on the problem and how I can get this working?
Paul

Did you try repairing your C++ Redistributable Packages for Visual Studio 2015 installation (open the installer and press Repair)?
What's your OS?

I use Windows 10 64 bit
Tried repairing the C++ Redistributable Packages for Visual Studio 2015 but still the same problem with RPCS3...
Sooner or later it will work again with one of the future releases. Lookin forward to that day.