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Full Version: Double Dragon Neon [NPUB30764]
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Last build rpcs3-20160715-x64 with DX12
·F {SPU[0x45] Thread (CellSpursKernel0)} class fmt::exception thrown: SPUThread:Confusedtop_and_signal(): Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1390)

https://github.com/RPCS3/rpcs3/issues/1485

Aeternal600

Game tested using rpcs3-v0.0.3-2017-07-25-ff772dd2_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Please note that I've tested the demo version of the game. It goes ingame but is pretty much unplayable due to graphical glitches in the background. The menus look flawless in OpenGL and Vulkan, as do the character models. The backgrounds however are just white with glitchy stripes; in OpenGL, they also tend to flicker like crazy. Too bad, it otherwise feels very playable Sad

It runs at a stable 60 fps for me in Vulkan, with OpenGL there were a few dips into the 50s and high 40s.

This thread can be moved to Ingame Smile
background fixed in last PR, hopefully playable.

edit: played whole first level with 59.95 fps locked. no issues.
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

stats ( should be review by Moderator or a tester )

screenshots

[Image: attachment.php?aid=12593]


Gameplay with fps Vulkan 

https://drive.google.com/file/d/1nKi_n4B...sp=sharing

log file in Attachment
Use 60fps frame limiter, the game is running too fast. And, play through a few more stages at least. This 3minute test is way too short. Wes/Legend800 did play through this recently and told me it was playable but I had some crashes so please test it for at least 40-60mins and see if it's stable for you.
(02-03-2019, 10:47 AM)Asinine Wrote: [ -> ]Use 60fps frame limiter, the game is running too fast. And, play through a few more stages at least. This 3minute test is way too short. Wes/Legend800 did play through this recently and told me it was playable but I had some crashes so please test it for at least 40-60mins and see if it's stable for you.

i set it to 60fps

and play it all and finish the game its i think the demo version i have

[Image: attachment.php?aid=12629]

gameplay

https://drive.google.com/file/d/16j9Kma5...sp=sharing
update

RPCS3 v0.0.6-7989-78659822 Alpha | HEAD | Firmware version: 4.83
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX

! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti

stats: playable

and it's stable 60fps in game

and never goes blew 59fps

i play it almost 1 hour and 40 minutes non stop and it's stable


[Image: attachment.php?aid=13895]



log file was big i had make short one

Gameplay with fps Vulkan 1 hour and 25 min

https://drive.google.com/file/d/1THsYFBo...sp=sharing

log file in Attachment
Yes, but as reported by another user the game freezes on the final boss.
https://forums.rpcs3.net/thread-200073.html

Need to see if that still happens or not.
(04-18-2019, 01:17 AM)Asinine Wrote: [ -> ]Yes, but as reported by another user the game freezes on the final boss.
https://forums.rpcs3.net/thread-200073.html

Need to see if that still happens or not.

i get to the final boss and it's fine but i didn't win

Gameplay with fps Vulkan 43 min

https://drive.google.com/file/d/1d966tIc...sp=sharing
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