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AlexVS

Hi all. Smile
I always follow the updates and I have a problem.
The last working build, which could run games are numbered 1.0.2135-7c1ab472 ( https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135 ). All newer can not run anything. Similarly, the same behavior was on some early builds of the programmer with the nickname Nekotekina.
Visually, they are for me are:
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All Working builds
[Image: 9886DBD2-B4AD-70BF-E1A3-BE7247F43091.jpg]
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Wrong Builds
[Image: 5D89BC42-8F3C-0A15-E85B-D4F3B134E312.jpg]
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I also see that the library list is not deciphered their internal names, and shows only the names of files in the folder dev_flash. Maybe this is the reason?
Explain to me what could be the reason?
p.s. far as I know, it is observed not only for me. Angel

p.p.s. PPU modules, their names are repeated equally SPU modules what is also incorrectly named. Those. instead of the "interpreter" and "interpreter2", I see written "interpreter (precise)". And perhaps because of this, no initialisation PPU unit.
The new builds work fine. You're probably not pressing Run to start the emulation.

flashmozzg

Games won't start on double click unless "always start after boot" is selected in Misc Settings.

AlexVS

(04-27-2016, 04:41 PM)flashmozzg Wrote: [ -> ]Games won't start on double click unless "always start after boot" is selected in Misc Settings.

Big Grin Yes! Now Working! Thank you so much!

(04-27-2016, 12:42 PM)Annie Wrote: [ -> ]The new builds work fine. You're probably not pressing Run to start the emulation.
All settings are checked many times, and it is not noticed. Now everything is working. Thank you so much!

tambre

I committed a fix to my PR that would make the default value of "always start after boot" true by default, as having it false didn't seem to make much sense.