AlexVS
04-27-2016, 10:00 AM
Hi all.
I always follow the updates and I have a problem.
The last working build, which could run games are numbered 1.0.2135-7c1ab472 ( https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135 ). All newer can not run anything. Similarly, the same behavior was on some early builds of the programmer with the nickname Nekotekina.
Visually, they are for me are:
-----------------------------------------------
All Working builds
[Image: 9886DBD2-B4AD-70BF-E1A3-BE7247F43091.jpg]
-----------------------------------------------
Wrong Builds
[Image: 5D89BC42-8F3C-0A15-E85B-D4F3B134E312.jpg]
------------------------------------------------
I also see that the library list is not deciphered their internal names, and shows only the names of files in the folder dev_flash. Maybe this is the reason?
Explain to me what could be the reason?
p.s. far as I know, it is observed not only for me.
p.p.s. PPU modules, their names are repeated equally SPU modules what is also incorrectly named. Those. instead of the "interpreter" and "interpreter2", I see written "interpreter (precise)". And perhaps because of this, no initialisation PPU unit.
I always follow the updates and I have a problem.
The last working build, which could run games are numbered 1.0.2135-7c1ab472 ( https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135 ). All newer can not run anything. Similarly, the same behavior was on some early builds of the programmer with the nickname Nekotekina.
Visually, they are for me are:
-----------------------------------------------
All Working builds
[Image: 9886DBD2-B4AD-70BF-E1A3-BE7247F43091.jpg]
-----------------------------------------------
Wrong Builds
[Image: 5D89BC42-8F3C-0A15-E85B-D4F3B134E312.jpg]
------------------------------------------------
I also see that the library list is not deciphered their internal names, and shows only the names of files in the folder dev_flash. Maybe this is the reason?
Explain to me what could be the reason?
p.s. far as I know, it is observed not only for me.
p.p.s. PPU modules, their names are repeated equally SPU modules what is also incorrectly named. Those. instead of the "interpreter" and "interpreter2", I see written "interpreter (precise)". And perhaps because of this, no initialisation PPU unit.