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Ekaseo

The new api has been released, for anyone who hasnt heard about it yet.
Announcement:
https://www.khronos.org/news/press/khron...cification
https://www.khronos.org/registry/vulkan/
Code:
https://github.com/KhronosGroup

Some samples:
https://github.com/SaschaWillems/Vulkan
Nice to hear about that finally getting released!
Is there any list of GPUs that will support it out yet?
I'm guessing my R9 280X will annieways because it's a relatively mid-high end card.

Vandolf

(02-16-2016, 05:25 PM)Annie Wrote: [ -> ]Nice to hear about that finally getting released!
Is there any list of GPUs that will support it out yet?
I'm guessing my R9 280X will annieways because it's a relatively mid-high end card.

You can see Here about Vulkan + with Gpus compatibilitySmile also look Here Enjoy!.
(02-16-2016, 05:33 PM)Vandolf Wrote: [ -> ]
(02-16-2016, 05:25 PM)Annie Wrote: [ -> ]Nice to hear about that finally getting released!
Is there any list of GPUs that will support it out yet?
I'm guessing my R9 280X will annieways because it's a relatively mid-high end card.

You can see Here about Vulkan + with Gpus compatibilitySmile also look Here Enjoy!.

It is, thanks.
Also did notice the beta driver with vulkan support, just updated it here. Not like I'll need it for anything rn as pratically nothing has support for it yet I guess.

vlj

I'm starting to write a backend but don't expect anything before a couple of months. I'm still struggling to initialize a Vulkan instance with debug support.

logan

(02-17-2016, 01:04 AM)vlj Wrote: [ -> ]I'm starting to write a backend but don't expect anything before a couple of months. I'm still struggling to initialize a Vulkan instance with debug support.

nice
Some vulcan writeup https://www.phoronix.com/scan.php?page=a...&num=1

Edit
Quote:vlj Wrote:
I'm starting to write a backend but don't expect anything before a couple of months. I'm still struggling to initialize a Vulkan instance with debug support.
Im not sure if quick develop of vulan backend is good now. Test shows it is slower in pc games than dx11 for now and only working drivers, fully passing conformace test is Nvidia one right now.
Always like anadtech professional articles http://www.anandtech.com/show/10035/vulkan-10-released

vlj

Well it was the same with dx12 one year ago. But having beta drivers is only what we need to start work.

Ekaseo

(02-17-2016, 10:57 PM)vlj Wrote: [ -> ]Well it was the same with dx12 one year ago. But having beta drivers is only what we need to start work.

Are you and kd-11 working on the same things or are both of you doing one part of the backend and the other one the second one? (its probably a retarded question)

tambre

(02-17-2016, 11:44 AM)ps0ne Wrote: [ -> ]Some vulcan writeup https://www.phoronix.com/scan.php?page=a...&num=1

Edit
Quote:vlj Wrote:
I'm starting to write a backend but don't expect anything before a couple of months. I'm still struggling to initialize a Vulkan instance with debug support.
Im not sure if quick develop of vulan backend is good now. Test shows it is slower in pc games than dx11 for now and only working drivers, fully passing conformace test is Nvidia one right now.
Always like anadtech professional articles http://www.anandtech.com/show/10035/vulkan-10-released

I'm assuming you're using the Talos Principle as the benchmark. The developers mention explicitly, that it shouldn't be used for that purpose, since the Vulkan backend is unfinished and they're going to improve it.
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