02-08-2016, 12:01 PM
02-08-2017, 02:52 AM
Tested on recent master build v0.0.1-1669d0fd (PR #2352). Shows one more intro, and crashes on RSX-related issue
LLE used
Code:
E {rsx::thread} HLE: Getting the real address failed. (addr=0xf00000)
F {rsx::thread} class std::runtime_error thrown: GetAddress(offset=0xf00000, location=0x1): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:123)
LLE used
Code:
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libapostsrc_mini.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libl10n.prx
- libm4aacdec.prx
- libmp4.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
- libsjvtd.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx
08-30-2017, 02:02 AM
RPCS3 v0.0.3-3-64a6fbe Alpha
Build Used: #3334 (0.0.3-5939)
Error occurs after the cipherprime logo.
Build Used: #3334 (0.0.3-5939)
Error occurs after the cipherprime logo.
Code:
·E 0:00:24.518838 {rsx::thread} HLE: Getting the real address failed. (addr=0xf00000)
·F 0:00:24.518946 {rsx::thread} class std::runtime_error thrown: GetAddress(offset=0xf00000, location=0x1): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:52)
01-24-2018, 04:17 PM
RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD
Quote:·F 0:01:19.064110 {rsx::thread} class std::runtime_error thrown: GetAddress(offset=0xf00000, location=0x1): RSXIO memory not mapped
(in file Emu\RSX\RSXThread.cpp:55)
09-02-2019, 08:22 PM
try renaming the 'FMV' folder in the game's install directory to something else...seems like its just those opening videos preventing the game from loading