07-08-2017, 08:01 PM
07-11-2017, 05:10 PM
Playable?
aaabbbcccdddaaa
07-12-2017, 03:20 PM
I am trying this out, but i am getting stucked at the loading screen before i enter a race, how do i bypass that? using build 5414, with dx12 i received a d12 error. With Opengl getting 15FPS in game.. very laggy and unplayable.
POOTERMAN
07-14-2017, 12:39 PM
Is there a 'Fix' so that the in-car driver view works?
When you swap views you get a garbled 'reverse' view as if you are looking through the rear car window
When you swap views you get a garbled 'reverse' view as if you are looking through the rear car window
07-17-2017, 11:24 PM
Still not Playable.
qiangqiang101
07-28-2017, 03:38 AM
07-28-2017, 04:00 PM
Missing log
Woovie
08-04-2017, 07:21 PM
09-04-2017, 12:37 PM
(01-18-2016, 08:04 PM)Yagami Light9 Wrote: [ -> ]Update 2017-03-10: The game is playablei can't see the car in game and it's running backward give me a solution pls admin
*[v0.0.0.6-403-gdf3fddc: Merge pull request #1442 from vlj/rsx-debug]
LOG : https://gist.github.com/SakataGintokiYT/...70b91f7183
LLE :
-cellFiber_Library v1.1
-cellPngDec_Library v1.1
-CellSail_Library v1.1
-cellSpursJq_Library v1.1
-cellSre_Library v1.1
-cellSsl_Library v1.1
Settings:
-PPU - R.(LLVM)
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio
Quote:{PPU Thread[0x1bd] (gamedata helper)[0x006ce100]} sys_fs: sys_fs_open('/dev_hdd0/game/BLJM60055/USRDIR/ENTITLEMENT.DAT'): failed to open file (flags=0, mode=0)
Quote:{rsx::thread} Exception: Working buffer not big enough
(in file c:\teamcity\buildagent\work\90bf8ef4931710f\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:73, in function data_heap::alloc)
Please report this to the developers.
03-05-2019, 12:56 PM
I have strong lag after first menu(when need to press C(o)). How i can fix it?
RPCS3 v0.0.6-7825-ebb24375 Alpha | HEAD
Intel® Core i7-4510U CPU @ 2.00GHz | 4 Threads | 7.89 GiB RAM | AVX+
RPCS3 v0.0.6-7825-ebb24375 Alpha | HEAD
Intel® Core i7-4510U CPU @ 2.00GHz | 4 Threads | 7.89 GiB RAM | AVX+