(01-23-2016, 01:42 PM)Dante38490 Wrote: [ -> ]with build master show this error
Quote:{PPU Thread[0x1] (main_thread)[0x008d6c44]} Exception:
(in file Emu\Cell\PPUInterpreter.cpp:1699, in function ppu_interpreter::TW)
Please report this to the developers.
Moved to loadable, as I assume it likely doesn't show an intro.
RPCS3 v0.0.2-3-2845617 Alpha
Ingame.
Moving to ingame
(It's better to upload the log file to mega.nz or something instead of splitting it like that)
Furthermore, does it work with Vulkan + LLVM?
The game is black screen with sound on LLVM and became significantly slower after new reservations commit on interpreter
This works with Vulkan but no LLVM, black screen
Naruto Storm 2 Works Way Better With LLVM
Log(I compressed it, but it wasn't small enough for emunewz):
https://drive.google.com/file/d/0B-nEU7x...sp=sharing
Few frame drops
Water is Broken
A Bit Slow Still When Fighting
Still pretty playable
Loading times (when starting a match or loading story mode) are still pretty slow
PPU: LLVM (Of course)
SPU: ASMJIT
Bind SPU threads to secondary cores
Lower SPU thread priority
Automatically Load Required Libraries
Vulkan
16:9
1280x720 (IDK if full 1080p is a thing yet)
Frame Limit: Off
Geforce GTX 1070
Write/Read Color Buffers
Write/Read Depth Buffers
Vsync
Invalidate Cache Every Frame (Idk what is was so I checked it XD)
Use GPU texture scaling
XAudio2
Downmix to Stereo
XInput
PC Specs:
i7 6700k (Not-Overclocked)
GTX 1070 (Overclocked)
16 GB DDR4 2400 Ram
Is it works? I couldn't find BLJS10084, tried this.
At fist time started with:
llvm
asmjit
auto libs
vulkan
framelimit auto
xaudio2
Runs fast with clear sound, but froze at last store, on quit. Error: "F {PPU[0x1000007] Thread (NU:
raw::RequestManager) [0x007eeb3c]} MEM: Access violation reading location 0x0"
Second:
llvm
asmjit
lower spu thread priority
auto libs
vulkan
framelimit off
xaudio2
Runs fast, but sound broken.(no frozen at those place)
3rd:
llvm
asmjit
auto libs
vulkan
framelimit off
xaudio2
Runs fast, sound was close to be good, full fixed by high prioritized rpcs3 process, no frozen, ...
upd. frozen at this store again, but no frozen after reboot, sound problems come again ....randomly....
Is playable on linux (rpcs3-v0.0.3-2017-09-07-e4105f4-7983_linux64.AppImage). I used vulkan and automaticly LLE.
Please provide a log file in the future as stated in the compatibility guidelines
https://forums.rpcs3.net/thread-196671.html
Due to upcoming changes to the compatibility database this thread is going to be moved to playable regardless. rpcs3-v0.0.3-2017-09-07-e4105f4-7983_linux64.AppImage