Can someone update on how the game is coming along?
(09-24-2017, 01:36 PM)monuxl007 Wrote: [ -> ]
Rpcs3 0.0.3 - Dragon Ball Raging Blast Gameplay Full Speed
Rpcs3 0.0.3 - Dragon Ball Raging Blast Performance Test
i7 6700 skylan 3.4Ghz 8 GB RAM dual DDR4 2133Mhz GTX 1070 8GB
rpcs3-v0.0.3-2017-09-16-c18e71ca_win64 Vulcan
i Get this error when loading map only black Screen and music.
E {rsx::thread} RSX: Invalid RSX method 0xac00 (arg=0x10800140)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:45)
some won help ?
in DX12 i get this error
F {rsx::thread} struct gsl::fail_fast thrown: GSL: Precondition failure at c:\rpcs3\3rdparty\gsl\include\span.h: 382
It is perfectly playable, the only defect it has is a small error in the textures of scenes, but in the matches it is perfect.
Also say that it is stable, as seen in this video that I leave game half an hour without any problem, but I already echos more than an hour without problem.
Test
https://www.youtube.com/watch?v=e6GfpQPhAf4
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
Vulkan
used version rpcs3-v0.0.5-6847-2bfafe4b_win64
mi pc:i5 6600koc4600mhz,16ddr4,1050ti 4oc