Goes ingame with broken graphics on recent master build. Requires libSre LLE'd.
Code:
E {rsx::thread} Unknown/illegal instruction: 0x3f (forced unit 0)
RPCS3 v0.0.2-8-6566722
still goes ingame with broken graphics
Rev7104, ArchLinux, r9 fury, i7 4770k
rpcs3-v0.0.5-7104-a1911302_linux64.AppImage
Still a few broken graphics (shadows), but the game is at a solid 60fps (both Vulkan and Ogl) even when upscaled at 4k.
Internal resolution can be at 720 or 1080p.
Plays fine. Please move to playable.
[
attachment=9178][
attachment=9179][
attachment=9180][
attachment=9177]
RPCS3 v0.0.5-7163-451b3f3c9 Alpha
Shadow texture glitch occurs, but all modes work normally.
HEAD
IntelR Core i7-7700K CPU @ 4.20GHz | 8 Threads | 31.94 GiB RAM
Adapter: GeForce GTX 1070
Please move this to playable
Last report is too old now, need new report.
RPCS3 v0.0.6-8365-94af3b3f
The shadows are still glitching. Other than that, it plays correctly.
(08-18-2019, 02:57 PM)Slyponto Wrote: [ -> ]Graphics are not ok...
On 8574 onward the graphics were repaired and works until 8605, but on latest build 8608, the game show a black screen now.
I hope that this help to fix the issue
.
Thanks for the hard work on fixing the shadow issue.
Edit: I test on latest rpcs3 build and the game works correctly again
.