RPCS3 Forums

Full Version: Forest Legends: the Call of Love [NPUB31407]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Tested on recent master build. Stuck on loading screen. Requires cellL10n LLE'd. Keeps spamming unimplemented cellGem functions
Code:
HLE: E {PPU Thread[0x1] (main_thread)[0x004efdd4]} cellGem: cellGemGetState
HLE: E {PPU Thread[0x1] (main_thread)[0x004eff54]} cellGem: cellGemGetStatusFlags
HLE: E {PPU Thread[0x1] (main_thread)[0x004efd54]} cellGem: cellGemGetTrackerHue
HLE: E {PPU Thread[0x1] (main_thread)[0x004efeb4]} cellGem: cellGemHSVtoRGB
Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Goes a bit further, but crashes, when trying to start new game.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
rpcs3-v0.0.2-2017-03-24-403043a2_win64

Goes ingame and save/loads but crashes when you pick up a certain item ingame.

image
rpcs3-v0.0.3-2017-09-28-eb8af974_win64

No longer crashes. Playable.