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Full Version: Eufloria [NPUB30453]
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Tested on recent master build. Requires .sdat files decrypted and cellL10n LLE'd.
Code:
...
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x5d (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7d (forced unit 0)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {PPU Thread[0x1] (main_thread)[0x004f1184]} sysPrxForUser TODO: sys_spu_image_close(img=*0xd00fa760)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x74 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x5c (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x5c (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x5c (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x5c (forced unit 0)
E {rsx::thread} Unimplemented SCB instruction: LRP
E {rsx::thread} Unimplemented SCB instruction: LRP
E {rsx::thread} Unimplemented SCB instruction: LRP
E {rsx::thread} Unimplemented SCB instruction: LRP
E {rsx::thread} Unknown/illegal instruction: 0x6e (forced unit 0)
E {rsx::thread} Unimplemented SCB instruction: REFL
E {rsx::thread} Unknown/illegal instruction: 0x74 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x74 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x74 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x74 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x7e (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x54 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x54 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x54 (forced unit 0)
E {rsx::thread} Unknown/illegal instruction: 0x54 (forced unit 0)
E {rsx::thread} Bad scale: 4
E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(84,62-68): error X3000: syntax error: unexpected token 'discard'
D:\rpcs3\FragmentProgram.hlsl(84,53-69): error X3013: 'saturate': no matching 0 parameter intrinsic function
D:\rpcs3\FragmentProgram.hlsl(84,53-69): error X3013: Possible intrinsic functions are:
D:\rpcs3\FragmentProgram.hlsl(84,53-69): error X3013:     saturate(float|half|double|min10float|min16float)
Tested on recent master build v0.0.1-8-60bd2fb. Shows a few intros and crashes on shaders compilation
Code:
E {rsx::thread} RSX: Bad scale: 4
E {rsx::thread} RSX: Failed to compile shader: 0(90) : error C1031: swizzle mask element not present in operand "y"

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(90) : error C1031: swizzle mask element not present in operand "y"
(0) : error C2003: incompatible options for link
'

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
Build 0.0.4-6277-e768bdc8
goes ingame I only was able to test the demo (the first 2 levels even doe more seem to be available to the demo I just find it boring) requires GPU texture scaling to be on or you get corrupt images for the tutorial and the menus (see corrupt image) runs at 50+ fps always it seems.
rpcs3-v0.0.5-6605-2c16dddd_win64


Dont need gpu texture scaling. playable.