01-08-2016, 09:16 AM
01-13-2016, 06:20 PM
Vlj build 4049 from 2016.01.12
tambre
01-13-2016, 06:30 PM
(01-13-2016, 06:20 PM)notq Wrote: [ -> ]Vlj build 4049 from 2016.01.12
What do you mean under "vlj build"?
01-13-2016, 06:41 PM
(01-13-2016, 06:30 PM)tambre Wrote: [ -> ](01-13-2016, 06:20 PM)notq Wrote: [ -> ]Vlj build 4049 from 2016.01.12
What do you mean under "vlj build"?
I mean this https://github.com/vlj/rpcs3/tree/d3d12 but now i doubt it and guess it's just a merge commit by vlj http://www.emucr.com/2016/01/rpcs3-git-20160112.html.
Sorry for mistake. But vlj builds are exist anyway.
01-26-2017, 10:00 AM
Tested on recent master build v0.0.1-8-60bd2fb. Goes ingame, runs smoothly.
LLE used
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
05-26-2017, 05:50 PM
rpcs3-v0.0.2-2017-05-22-5f38098a_win64
Playable at 60fps now.
Playable at 60fps now.