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Full Version: Assassin's Creed: Liberation HD [NPUB31244]
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Tested on recent master build. Stops with exception after "Autosave" screen. Requires libSre LLE'd.
Tested on recent master build v0.0.1-1669d0fd (PR #2352). Shows loading screen in lowest possible resolution (720x480), but still crashes on RSX-related issue
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xfffc (arg=0x480)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

LLE used
Code:
- libac3dec.prx
    - libac3dec2.prx
    - libadec.prx
    - libapostsrc_mini.prx
    - libat3dec.prx
    - libatrac3plus.prx
    - libatxdec.prx
    - libdmux.prx
    - libdmuxpamf.prx
    - libl10n.prx
    - libpamf.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libsail_avi.prx
    - libsail_rec.prx
    - libsjvtd.prx
    - libsmvd2.prx
    - libsmvd4.prx
    - libspurs_jq.prx
    - libsre.prx
Ingame as of https://forums.rpcs3.net/thread-197585.html with RPCS3 v0.0.4-6200-8f314c51 Alpha or later.

The game does hang randomly though so it requires patience, also interpreters seemed to lower chances of the game hanging before going ingame.


game boots well but it randomly freezes  sometimes in menu sometimes in game !!  impossible to predict when it will freeze

rpcs3 0.0.6 8000

gtx 1060 3gb i5 4460