12-13-2015, 11:44 PM
Pages: 1 2
01-11-2016, 02:03 AM
Tested on recent master build. Finally goes ingame, but unfortunately graphics still is too broken. Requires libSre, Fiber and L10n LLE'd.
Triborg
06-16-2016, 03:43 PM
(01-11-2016, 02:03 AM)BlackDaemon Wrote: [ -> ]Tested on recent master build. Finally goes ingame, but unfortunately graphics still is too broken. Requires libSre, Fiber and L10n LLE'd.
https://pp.vk.me/c629630/v629630583/2072...MX-VJc.jpg
help me?
jacky400
06-16-2016, 03:45 PM
You need the .rap file to place under dev_hdd0\home\00000001\exdata
06-16-2016, 07:17 PM
(06-16-2016, 05:53 PM)Triborg Wrote: [ -> ](06-16-2016, 03:45 PM)jacky400 Wrote: [ -> ]You need the .rap file to place under dev_hdd0\home\00000001\exdata
how can doit?,and where i download rap.file?
(06-16-2016, 03:45 PM)jacky400 Wrote: [ -> ]You need the .rap file to place under dev_hdd0\home\00000001\exdata
where i can download rap.file?
You need get it from your ps3.
And...we don't accepting any piracy and downloading content.
Triborg
06-22-2016, 02:52 PM
[Image: Myd5yN5YnEc.jpg]
I use LLE modules lib10n,spurs.jg,libsre,libfiber
https://www.youtube.com/watch?v=3crC0q0M0OQ
I use LLE modules lib10n,spurs.jg,libsre,libfiber
https://www.youtube.com/watch?v=3crC0q0M0OQ
09-10-2016, 09:23 AM
In b4e3d3d, it outputs in DX12:
Code:
{rsx::thread} class std::runtime_error thrown: HRESULT = La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada.
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:39)
Triborg
09-24-2016, 08:10 AM
(12-13-2015, 11:44 PM)BlackDaemon Wrote: [ -> ]*almost* goes ingame with LLE
http://www.youtube.com/watch?v=X_SXFH3FBC4
?????? ??? ????????? ?? ????? ??? ????????? ?? ????? ?? ?????? ????? ??? ?????????? build rpcs3-20160923-x64
01-28-2017, 12:15 AM
Screen Game After Start Fight is Black but Sound game play hear and press Start Show Box Blue
game is play but screen is black
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libl10n.prx
- libresc.prx
- libsail.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
game is play but screen is black
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libl10n.prx
- libresc.prx
- libsail.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
01-28-2017, 10:59 PM
Please don't make duplicate threads. Merging it with the existent one.
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