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You're using a very old driver. Try installing 368.39, it might behave faster / more accurately.

·U {PPU[0x3] Thread (main_thread) [0x003e04a8]} cellRtc TODO
Please LLE load cellRtc and try again (as of cellRtc and cellResc always need to be loaded when a game requires them), also, post results using the Interpreters only.

·! LDR: /app_home/ -> C:\Users\Shulk\Desktop\Ps3-Backups\Puyo Puyo Tetris - [BLJM61097]\Puyo Puyo Tetris - [BLJM61097]\PS3_GAME\USRDIR/
Not sure why both slashes are using here, already opened an issue at https://github.com/RPCS3/rpcs3/issues/1739


Alright did it with this LLE enabled:

- PPU - Interpreter (fast/precise)
- SPU - Interpreter (fast/precise)
- DX12 ( Tested with driver 358.70, because its the only driver supporting dx12 for fermi-gen Graphiccards) and tested with OpenGL too (Tested with new 368.39 Driver and Old 358.70 driver)

Sound: Very stuttery using both interpreters (probably on purpose? Big Grin)

Graphical Issues: The characters "blueness" haven´t been fixed with the newest Nvidia Driver (368.39)[OpenGL]

No changes ,with both drivers tested, in OpenGL (55~60)
By Activating "CellRtc" the Fps improved in DX12 from 30 to 40~45 Smile

Logs Below



Logs https://drive.google.com/open?id=0B8HkGR...zY5Ymh2UFU

Starting at level 5, I was experiencing that error after finishing a level. It seems to save properly and unlock the next level, so not sure what is happening.

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