None of the two games that have (Sonic CD and COI) do not work on new builds, builds launched at May are working, but now when I start the game the emulator closes without opening the emulation window, without any error...
PS: I tested several newly released versions and none can run...
And i am using the Interpeter 1, because my processor not suport LLVM (JIT)...
(11-19-2015, 10:17 PM)Gahh Wrote: [ -> ]None of the two games that have (Sonic CD and COI) do not work on new builds, builds launched at May are working, but now when I start the game the emulator closes without opening the emulation window, without any error...
PS: I tested several newly released versions and none can run...
And i am using the Interpeter 1, because my processor not suport LLVM (JIT)...
I've tested latest build and Sonic CD runs fine with interp1,2,LLVM JIT, DX12 and oGL.
Please post log next.
(11-19-2015, 10:49 PM)flashmozzg Wrote: [ -> ] (11-19-2015, 10:17 PM)Gahh Wrote: [ -> ]None of the two games that have (Sonic CD and COI) do not work on new builds, builds launched at May are working, but now when I start the game the emulator closes without opening the emulation window, without any error...
PS: I tested several newly released versions and none can run...
And i am using the Interpeter 1, because my processor not suport LLVM (JIT)...
I've tested latest build and Sonic CD runs fine with interp1,2,LLVM JIT, DX12 and oGL.
Please post log next.
That's the problem, the emulator does not generate log when this happens, simply close and it does not give error too.
And one thing I noticed is that which is scheduled D3D Adapter is so:
[Image: 2jfyxkk.png]
Is that the problem? That's is, not identifying my Vga?
(11-20-2015, 01:03 AM)Gahh Wrote: [ -> ] (11-19-2015, 10:49 PM)flashmozzg Wrote: [ -> ] (11-19-2015, 10:17 PM)Gahh Wrote: [ -> ]None of the two games that have (Sonic CD and COI) do not work on new builds, builds launched at May are working, but now when I start the game the emulator closes without opening the emulation window, without any error...
PS: I tested several newly released versions and none can run...
And i am using the Interpeter 1, because my processor not suport LLVM (JIT)...
I've tested latest build and Sonic CD runs fine with interp1,2,LLVM JIT, DX12 and oGL.
Please post log next.
That's the problem, the emulator does not generate log when this happens, simply close and it does not give error too.
And one thing I noticed is that which is scheduled D3D Adapter is so:
[Image: 2jfyxkk.png]
Is that the problem? That's is, not identifying my Vga?
Well, most of the games you mentioned, run at the native resolution of 1280x720. That might be the cause of them not running.
D3D adapter selection is only available, when using the DX12 renderer, which is currently recommended, due to being a lot faster and tons more accurate.
As he mentioned, post the full log, when running the Sonic CD.
Here is the log:
DELETED BY A MODERATOR
PS: I found the log in the rpcs3 directory.
(11-20-2015, 07:08 PM)Gahh Wrote: [ -> ]Here is the log:
DELETED BY A MODERATOR
PS: I found the log in the rpcs3 directory.
Oh come on, please attach the log as an attachment or upload it somewhere. It's not nice to put a possibly 1-10k+ log as a quote...
(11-21-2015, 08:09 PM)Gahh Wrote: [ -> ]Sorry....
http://pastebin.ca/3265967
Weird. Works for me with both DirectX 12 renderer and even OpenGL renderer.
Here's my log with OpenGL renderer.
Already tested several new builds and none of them can run both games.
And tested the emulator in W10 and yet when I play gives the error that the emulator has stopped working and closes ... But in old versions can run Sonic CD normally, but the COI stop in the black screen after the Disney logo, but already it was to be expected...
I tested the latest build, v0.0.0.6-195-g68608ef and still no success...