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Full Version: Under Defeat HD: Deluxe Edition [NPUB31062]
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v0.0.0.6-184-g5f6caf3 - DX12

LittleGrejmer

Actually it regressed and is crashing rpcs. Log and ss in attachment

libraries:
- libac3dec.prx
- libadec.prx
- libdmuxpamf.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Renderer: Vulkan/DX12

nash67

RPCS3 v0.0.3-5594-c9d06b09
nothing but a black screen
RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. The game is mostly black though it can show some frames of gameplay which i was able to capture for a screenshot. Write Color Buffers and Strict Rendering mode didn't help.
(12-23-2017, 07:16 PM)Asinine Wrote: [ -> ]RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. The game is mostly black though it can show some frames of gameplay which i was able to capture for a screenshot. Write Color Buffers and Strict Rendering mode didn't help.

Playable ?
Black screen has been solved
whats the build name that you used
(04-13-2019, 07:39 PM)digitaldude Wrote: [ -> ]whats the build name that you used

IT'S SHOWING IN THE PIC

RPCS3 v0.0.6-7972-df3b46a6 Alpha | HEAD

[Image: attachment.php?aid=13729]
I suggest to move it back to "ingame" as game started to have bad stutters each 30 seconds or something, dropping to 0-1 fps then back to 59-60 for some time.
Maybe there was some regression?

Log from 6ee9d0f3 is attached.

Oh, new build! But with rpcs3-v0.0.20-13138-61d98526 the problem stays, unfortunately. And i don't have such problems with other vulkan launches in rpcs3, only with this one.

Removed outdated log, added newest rpcs3 one.

p.s.
As for OpenGL, game doesn't work correctly there (controls become inverted in arcade mode, and game renders upside down in new order mode). However, no stutters like above.
See second archive for log and screenshot.