tambre
11-16-2015, 01:39 PM
(11-16-2015, 09:58 AM)Mahawili Wrote: [ -> ]Only BLES01504 can work? BLUS30810 I get a black screen, but i get fps
Always include the log, if you're having any issues with running any games.
(11-16-2015, 09:58 AM)Mahawili Wrote: [ -> ]Only BLES01504 can work? BLUS30810 I get a black screen, but i get fps
(11-16-2015, 02:16 PM)Mahawili Wrote: [ -> ](11-16-2015, 01:39 PM)tambre Wrote: [ -> ](11-16-2015, 09:58 AM)Mahawili Wrote: [ -> ]Only BLES01504 can work? BLUS30810 I get a black screen, but i get fps
Always include the log, if you're having any issues with running any games.
of course, my bad! i forget upload log! sorry.
(11-16-2015, 05:14 PM)tambre Wrote: [ -> ](11-16-2015, 02:16 PM)Mahawili Wrote: [ -> ](11-16-2015, 01:39 PM)tambre Wrote: [ -> ](11-16-2015, 09:58 AM)Mahawili Wrote: [ -> ]Only BLES01504 can work? BLUS30810 I get a black screen, but i get fps
Always include the log, if you're having any issues with running any games.
of course, my bad! i forget upload log! sorry.
Well there's the problem easily spotted. You're using the recompilers. PPU recompiler is especially inaccurate. I personally never recommend to use it, as it's very inaccurate and often even the most simple samples don't work with it. Next problem seems to be the use of SPU recompiler, which also seems to be often inaccurate.
So, for short: Use the PPU Interpreter 2 and SPU interpreter (fast).
Remember, always before posting on the forum, try to use both interpreters, and if they work, only then move up to recompiler(s).
(11-17-2015, 02:07 AM)vlj Wrote: [ -> ]How do you launch the game? Launching it from game list doesn't work, you need to launch the elf file in usrdir
E {PPU[0x28] Thread (Initialization Thread)[0x0039d604]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x2a, handle=0x2b, reqspace=*0xd0033c10, options=0x0)
E {PPU[0x28] Thread (Initialization Thread)[0x0039d5c4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x2a, handle=0x2b, statusCb=*0x3d51d8, arg=*0x215d348, options=0x0)
E {PPU[0x28] Thread (Initialization Thread)[0x0039d704]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x2a, handle=0x2b, flags=*0x215d8ac, count=*0xd0033c00)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/simpleVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/postVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/unifiedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/unifiedPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/globtex.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/launch.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_flash/sys/external/flashATRAC.pic'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseSubPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseAddPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseNormalPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurHorizPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurVertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WallBlurHorizPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WallBlurVertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFFarPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFNearPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/FogVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/FogPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WaterVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WaterPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectTexVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectTexPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/TVStaticVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/TVStaticPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorTexVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorTexPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralSkinVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/CompositeBlurWallsVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/CompositeBlurWallsPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_NoAlphaVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_NoAlphaPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_AlphaPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHBGVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3VCasLambertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3NormalLambertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3NormalBlinnPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHBGConstPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRConstPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVu0VS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVu0PS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowSkinnedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowSkinnedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_bdvd/PS3_GAME/USRDIR/sh3/data/eff_tex/white.tex') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/default.dds'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/ev_icons.tex') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/ev_icons.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/default.dds'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/eff_tex/lens_fl.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/StreamingFileSizes.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/eff_tex/fog.tbn2'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/fo/fog.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_bdvd/PS3_GAME/USRDIR/sh3/data/sound/demo_afs/null.afs') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.hd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.hd'): failed to open file (flags=0, mode=0)
E {PPU[0x65] Thread (ShReadThread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/common.snd') failed: not found
E {PPU[0x65] Thread (ShReadThread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/common.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.td') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.td'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.snd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.hd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.hd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.td') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.td'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.snd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x6c] Thread (CheckThread)[0x0039d7a4]} cellSaveData: cellSaveDataGetListItem
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/msg/system_eng_msg.mes') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/msg/system_eng_msg.mes'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/sy/sys_warning.tex') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/sy/sys_warning.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x37] Thread (SoundLoadThread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/null/000save.at3') failed: not found
E {PPU[0x37] Thread (SoundLoadThread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/null/000save.at3'): failed to open file (flags=0, mode=0)
E {SPU[0x30] Thread (_Multistream SPU Thread)[0x00004]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1414, in function SPUThread::stop_and_signal)
(11-23-2015, 11:35 PM)vlj Wrote: [ -> ]You need to click on "resume", the game does survive the error.