10-22-2015, 09:31 PM
tambre
10-23-2015, 08:01 AM
(10-22-2015, 09:31 PM)Yagami Light9 Wrote: [ -> ]Rpcs3-a1f069f1
Could you include the full log file? It seems to be missing some of it at the start.
Also, you should put flashATRAC.pic and flashMP3.pic into /dev_flash/sys/external. You can find those files on your PS3 system.
And you can upload the screenshots as attachments to the post and even include them in the post itself. There's no need to upload to an external image site.
vlj
10-23-2015, 07:53 PM
does it work if you disable write color/depth buffer ?
Yagami Light9
10-24-2015, 07:04 AM
(10-23-2015, 07:53 PM)vlj Wrote: [ -> ]does it work if you disable write color/depth buffer ?Crash
___________________________________
rpcs3-ReleaseLLVM-6979c642
flashATRAC.pic and flashMP3.pic --> Freeze http://pastebin.com/6TAh4HNn
without flash.pic --> http://www8.zippyshare.com/v/iSFoTL35/file.html
10-25-2015, 09:33 PM
Known problem to me. Many games just stop processing after reading flashATRAC.pic. It happens since a long time. I may name many of titles.
Yagami Light9
01-28-2017, 10:56 AM
[Image: t2816499_1.jpg] [Image: t2816500_2.jpg]
LLE used:
Issue:
Hack:
LLE used:
Quote:- libsre.prx
Issue:
Quote:E {PPU[0x70000000] Thread (main_thread) [0x000c25ac]} PPU: 'cellSaveDataAutoLoad2' aborted
F {PPU[0x70000000] Thread (main_thread) [0x000c25ac]} struct vm::access_violation thrown: Access violation writing address 0xbaff9a03
Hack:
Quote://s32 cellSaveDataAutoLoad2(ppu_thread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, PSetBuf setBuf,
//PFuncStat funcStat, PFuncFile funcFile, u32 container, vm::ptr<void> userdata)
//{
//cellSaveData.todo("cellSaveDataAutoLoad2(version=%d, dirName=%s, errDialog=%d, setBuf=*0x%x, funcStat=*0x%x, funcFile=*0x%x, container=0x%x, userdata=*0x%x)",
//version, dirName, errDialog, setBuf, funcStat, funcFile, container, userdata);
//return savedata_op(ppu, SAVEDATA_OP_AUTO_LOAD, version, dirName, errDialog, vm::null, setBuf, vm::null, vm::null, funcStat, funcFile, container, 2, userdata, 0, vm::null);
//}
//REG_FUNC(cellSysutil, cellSaveDataAutoLoad2);
shadow
02-01-2017, 12:20 PM
12-21-2017, 03:32 PM
rpcs3-v0.0.4-2017-12-19-f24491de_win64
Playable without hack now.
Playable without hack now.