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lolman555PL

Game is starting up, shows FPS but pauses everytime with:
"E {RSXThread} TODO: NV4097_SET_CONTROL0(0x101000)
E {RSXThread} LoadProgram failed."
The log after running for some time:
log
Screenshot: imgur

tambre

(10-05-2015, 01:53 PM)lolman555PL Wrote: [ -> ]Game is starting up, shows FPS but pauses everytime with:
"E {RSXThread} TODO: NV4097_SET_CONTROL0(0x101000)
E {RSXThread} LoadProgram failed."
The log after running for some time:
log
Screenshot: imgur

That seems to be console output, not the actual log file.
Please post the actual RPCS3.log, as per the guidelines.
Also, when reporting about games, please do not use the PPU Recompiler currently, as it's inaccurate and certain instructions on it are not implemented.

lolman555PL

(10-05-2015, 04:30 PM)tambre Wrote: [ -> ]
(10-05-2015, 01:53 PM)lolman555PL Wrote: [ -> ]Game is starting up, shows FPS but pauses everytime with:
"E {RSXThread} TODO: NV4097_SET_CONTROL0(0x101000)
E {RSXThread} LoadProgram failed."
The log after running for some time:
log
Screenshot: imgur

That seems to be console output, not the actual log file.
Please post the actual RPCS3.log, as per the guidelines.
Also, when reporting about games, please do not use the PPU Recompiler currently, as it's inaccurate and certain instructions on it are not implemented.

Got it, switched to Interpreter 2, here's the log file, i just fired up the game and resumed a few times, i hope this will help Smile

tambre

(10-05-2015, 06:41 PM)lolman555PL Wrote: [ -> ]
(10-05-2015, 04:30 PM)tambre Wrote: [ -> ]
(10-05-2015, 01:53 PM)lolman555PL Wrote: [ -> ]Game is starting up, shows FPS but pauses everytime with:
"E {RSXThread} TODO: NV4097_SET_CONTROL0(0x101000)
E {RSXThread} LoadProgram failed."
The log after running for some time:
log
Screenshot: imgur

That seems to be console output, not the actual log file.
Please post the actual RPCS3.log, as per the guidelines.
Also, when reporting about games, please do not use the PPU Recompiler currently, as it's inaccurate and certain instructions on it are not implemented.

Got it, switched to Interpreter 2, here's the log file, i just fired up the game and resumed a few times, i hope this will help Smile

You should probably also try it with the OpenGL backend, which in some cases is more accurate, but is starting to fall behind.
Due to database region merge and due to this test being too old and recent test demonstrating this is now Nothing, moving this to Nothing.
RPCS3 v0.0.4-6388-6b95d52ba
Still nothing.

E {PPU[0x1000000] Thread (main_thread) [0x01b61fc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/BLUS31181//datamine/” [1]
F {PPU[0x1000000] Thread (main_thread) [0x0170d740]} class std::runtime_error thrown: sys_crash_dump_get_user_log_area
Wouldn't this game fundamentally never work, since (unless im wrong, and that's always 50/50 most of the time) it requires an internet connection to connect to the destiny servers to play? (and download whatever updates the game itself outs out)
RPCS3 v0.0.5-6575-3066a05df Alpha
Intro as of this exact version due to changes from Zekesonxx this game will probably never reach ingame due to PSN requirement.