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Gahh

Why when I select PPU Interpreter 2 the emulator crash? Using PPU 1, the game runs normally. This is happening with the Sonic CD. Any tips or solution?

flashmozzg

It doesn't for me. What is your CPU? AFAIK, It should support SSE4.1.

Gahh

Thanks for reply. My CPU is Phenom II X4 945. Thought the PPU 2 runs on without SSE4.1 processors. For the way I will have to be limited only in the PPU 1 ...Tongue

Yagami Light9

AMD FX 6300
Features

*Has a NX bit-Yes
*Has virtualization support-Yes
*Instruction set extensions-MMX
-SSE4.2
-AVX 1.1
-Supplemental SSE3
-FMA4
-ABM
-AMD-V
-SSE4.1
-XOP
TBM
-AVX
-AMD64
-SSE
-BMI1
-F16C
-FMA3
-AES
-SSE4a
-SSE3
-CVT16
-CLMUL
-SSE2
*Supports dynamic frequency scaling-Yes

Gahh

You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3...

flashmozzg

(06-19-2015, 09:23 PM)Gahh Wrote: [ -> ]You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3...

It will most likely crash (but the project itself will compile).
You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

Gahh

(06-21-2015, 08:58 AM)NekotekinaHito Wrote: [ -> ]You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?

flashmozzg

(07-04-2015, 08:02 PM)Gahh Wrote: [ -> ]
(06-21-2015, 08:58 AM)NekotekinaHito Wrote: [ -> ]You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?
8350 should be enough for Sonic CD with recompiler.
There are oGL (main) and d3d12 (experimental) video back ends.

Gahh

(07-04-2015, 09:15 PM)flashmozzg Wrote: [ -> ]
(07-04-2015, 08:02 PM)Gahh Wrote: [ -> ]
(06-21-2015, 08:58 AM)NekotekinaHito Wrote: [ -> ]You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?
8350 should be enough for Sonic CD with recompiler.
There are oGL (main) and d3d12 (experimental) video back ends.

Ok, but would need to change the video card even for DX12...
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