Some intresting thing i just found. I tried this game in 5-6 last builds and it shows the black screen so i guessed this is not working, but in the very last build i forgot to set resolution in 720p i usually use and it shows the intro. I was try in some previous build, so it's the same in 720p black screen, in 720x480 it works.
Btw Rpcs3 log bacame enormously big. It's ~160 mb for 10-20 sec of working emu. But it's a good ziped anyway.
Sorry guys, my mistake. it requires color buffer for 720p
(12-13-2014, 08:38 PM)notq Wrote: [ -> ]Some intresting thing i just found. I tried this game in 5-6 last builds and it shows the black screen so i guessed this is not working, but in the very last build i forgot to set resolution in 720p i usually use and it shows the intro. I was try in some previous build, so it's the same in 720p black screen, in 720x480 it works.
Btw Rpcs3 log bacame enormously big. It's ~160 mb for 10-20 sec of working emu. But it's a good ziped anyway.
Sorry guys, my mistake. it requires color buffer for 720p
Does it require color buffer on even at 720x480 or it works without color buffer at that resolution?
No, at 720x480 it no requires color buffer.
Game Waiting in Logo And Have Fram
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libadec.prx
- libcelpenc.prx
- libfs.prx
- libio.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
It goes further but start doesn't work. Like in Shaun White Snowboarding
Duplicated thread.
Merging.
rpcs3-v0.0.2-2017-07-08-a56c523e_win64
Ingame now.