RPCS3 Forums

Full Version: When Vikings Attack [NPUA80754]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Shows some textures in RSX debugger.
Shows intro on recent master build. Requires libSre LLE'd.
Goes menus on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes, but it goes further, if press Resume.
Code:
F {SPU[0xb0] Thread (CellSpursKernel2)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

Hangs on video playback, when attempt to start level
Code:
U {PPU[0x7000001c] Thread (_libsail-control) [0x01131c40]} cellSysmodule TODO: cellSysmodule_D9B8C0EE
F {PPU[0x7000001c] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
Playable as of https://forums.rpcs3.net/thread-174285.html with rpcs3-v0.0.3-2017-10-31-db5c2500_win64