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Full Version: Scarygirl [NPUB30699]
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Shows some texture in RSX debugger.
Shows loading screen on recent master build. "LoadProgram exception bypass" hack used. Requires libSre LLE'd.
Code:
RSX: E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(96,15-20): error X3018: invalid subscript 'ssa'
Gets ingame with the latest PR #1519 @ https://github.com/RPCS3/rpcs3/pull/1519

DirectX12
PPU 2 / SPU 2
XAudio2

LLE:
cell_Sre

http://www.youtube.com/watch?v=pmf8_QQ5aVE

vlj

The black geometry here is due to an rtt being only partly sampled (which is not supported atm).

Ie rsx render to a 1280x640 texture and then it is used as a 360x640 texture starting at the half of the rtt texture.
rpcs3-v0.0.1-2017-03-03-48b05838_win64

It's not mostly black screen anymore.
RPCS3 v0.0.5-7652-37c621eb Alpha | HEAD

Intel® Core™ i3-8100 CPU @ 3.60GHz | 4 Threads | 7.92 GiB RAM | AVX+ GPU 980 TI

playable

[Image: attachment.php?aid=11973]
gameplay with fps

https://drive.google.com/file/d/1taQvrlu...sp=sharing

 need someone with better cpu to test it properly

log file in Attachment
RPCS3 v0.0.16-12395-d3ff67ff

Playable.